Author Topic: Instruction guide for PoseRay (transfer into TG adequate file formats)  (Read 5400 times)

Offline kasalin

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« Last Edit: May 08, 2010, 05:57:42 PM by kasalin »

Offline bobbystahr

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Hiya Karin...actually there's a lot more you can do in PoseRay to prepare your object. It allows you to do fairly rudimentary U/V mapping for projects with none and then as well the texturing for objects with none as TG2's abilities I find limited. I find cubic to be the best option.
« Last Edit: April 12, 2011, 03:27:51 PM by bobbystahr »

Offline dandelO

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Also, here's another step-by-step from Martin on this subject(nice to keep it all together to be easier searched, I know you've pretty much covered it, Bobby. :)): http://www.surgeskateboard.com/how-to-write-a-essay-for-college-application/ How To Write A Essay For College Application

Offline Dune

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I sometimes find it necessary to remap. Lightwave maps are sometimes distorted. Weld it. Then I save the map as bmp, and color it in photoshop. 
In case you still haven't seen enough of my work: www.ulco-art.nl

Offline airflamesred

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If you wish to start doing your own models Karin, TG also likes meshes from metasequoia. The freeware version exports as dxf which poseray can convert. It UV maps and you can paint directly on the mesh.

Offline kasalin

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Hi you all here,

thank you guys (and girls ??????) for your nice tipps here.....

I'll copy that all and then I have a good instruction of PoseRay and other helpful tipps and programms !!!


Karin