Author Topic: Luminescent Objects  (Read 2585 times)

Offline PeanutMocha

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Luminescent Objects
« on: April 23, 2011, 04:20:16 AM »
I'm trying to sort out how to create a moonlit scene with a few luminescent creatures that I suppose would be imported objects.

Is there a way to have objects in the scene be their own light source rather than just reflecting / refracting the general light sources in the scene?

Very roughly, I'm looking for something like the nighttime bio-luminescent scenes in Avatar:

http://nsm02.casimages.com/img/2009/08/27/090827011933134274327384.jpg

Offline Oshyan

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Re: Luminescent Objects
« Reply #1 on: April 23, 2011, 04:23:40 AM »
Crank up Luminosity in a Default Shader used as the surface shader for your objects and use high GI settings.

- Oshyan

Offline PeanutMocha

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Re: Luminescent Objects
« Reply #2 on: April 23, 2011, 04:42:33 AM »
Worked great!

Result attached.

Here are the detailed steps:

http://terragen2.wordpress.com/2011/04/22/glow-in-the-dark/
« Last Edit: April 23, 2011, 07:05:42 AM by PeanutMocha »

Offline PeanutMocha

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Re: Luminescent Objects
« Reply #3 on: April 25, 2011, 04:05:29 AM »